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Zelda

Top-down dungeon crawler

Kaboom.js · runs in your browser

about

Rooms are ASCII grids too. Slicers bounce off walls, and skeletors patrol on a randomized timer. Space fires a directional "kaboom" one tile ahead — a kill shakes the camera and adds to the score, and stairs or a door load the next room.

controls

Arrows
move
Space
kaboom